Fluffify
Node Data | |
|---|---|
Display name | |
Fluffify | |
Internal name | |
Node_Fluffify | |
Inheritances | |
| Node_Processor | |
| Node_Fluffify | |
Inputs | |
Surfaces | |
surface |
Surface In |
surface |
Mask |
slider |
Mix |
Fluff | |
enum |
Shape |
surface |
Surface |
slider |
Size |
slider |
Radius |
rotation |
Phase |
bool |
Brightness Effect Radius |
Iteration | |
float |
Iteration |
slider |
Size Modify |
slider |
Radius Modify |
vec2 |
Offset |
Rendering | |
enum |
Blend Mode |
slider |
Substractive |
bool |
Blend Original |
bool |
Fade By Iteration |
bool |
Skip First Iteration |
bool |
Invert |
Coloring | |
palette |
Iteration Blend |
bool |
Stretch Palette |
int |
Blend Period |
Decorner | |
bool |
Use Decorner |
slider |
Tolerance |
Outputs | |
surface |
Surface Out |

Fluffify repeatedly and iteratively draw shapes over content area to create a fluff shape.
Properties
| Fluff | |
| Shape | Shape to draw |
| Size | Grid size, effects shape density |
| Radius | Draw size |
| Iteration | |
| Iteration | Number of iteration |
| Size Modify | Multiply size with this value for every iteration |
| Radius Modify | Multiply radius with this value for every iteration |
| Offset | Offset drawing per iteration |
| Rendering | |
| Blend Mode | Drawing blend mode. |
| Substractive | Make the drawing subtract the original surface. |
| Blend Original | Blend shape with original content. |
| Fade By Iteration | Make each iteration fafe away the shape. |
| Invert | Invert output |
| Decorner | |
| Decorner | Remove corner for smoother result. |
Commit History
| 1.19.9 |
|
|---|---|
| 1.21.4 |
|
Related Links
- Base Code: /scripts/node_fluffify/node_fluffify.gml
- Shader [sh_invert]: /shaders/sh_invert/sh_invert.fsh
- Shader [sh_de_corner]: /shaders/sh_de_corner/sh_de_corner.fsh
- Shader [sh_fluffify]: /shaders/sh_fluffify/sh_fluffify.fsh